THE COLLECTION, AS IT GROWS

Changelog.

New games, shared improvements, and the little details that make a better day.

1.0 · INITIAL LAUNCH
01

THE FOUNDATION

Shared System

  • Shared catalog of 34 products, with normal, chilled, frozen, and books & magazines categories.
  • Reusable characters, products, fixtures, and environments across both games.
  • Store building with placement previews, rotation, and renovations while customers shop.
  • Individual display stocking, mixed compatible products, adjustable prices, and timed orders delivered by queued trucks.
  • Day and night views, a surrounding neighborhood, camera controls, and manual pause.
  • Separate browser saves for each game, export/import, and reset.
02

GAME / INITIAL LAUNCH

Corner Market

  • Build your grocery store with shelves, double-decker shelves, chilled cabinets, freezers, magazine racks, and a checkout.
  • Serve varied shoppers: scan their groceries, take card payments, or count exact cash change.
  • Run weekday and weekend trading days, track sales and reputation, and market your store.
  • Start with 100 units of cargo storage and grow to 200 or 400 units.
03

GAME / INITIAL LAUNCH

Milepost Station

  • Run a convenience store using the same products, stocking, checkout, and delivery systems as Corner Market.
  • Start with two fuel pumps; expand to three or four.
  • Set fuel prices, start fueling cars, and replenish a finite fuel reserve.
  • Welcome drivers who shop inside and return to their cars, alongside customers walking in from the neighborhood.